Payload of a UserConsoleEvent
// After calling `api.userConsole('Game.time')` on an unofficial server: { messages: { log: [], results: ["16746996"] } } Copy
// After calling `api.userConsole('Game.time')` on an unofficial server: { messages: { log: [], results: ["16746996"] } }
// After bot emits logs on shard2 of an official server: { messages: { log: [ "I: Hello, world!", "E: Oh noes, an error occurred!" ], results: [] } shard: "shard2" } Copy
// After bot emits logs on shard2 of an official server: { messages: { log: [ "I: Hello, world!", "E: Oh noes, an error occurred!" ], results: [] } shard: "shard2" }
Optional
Console messages/results from the previous tick. Undefined if no output was produced.
The shard name (undefined on unofficial servers)
Payload of a UserConsoleEvent
Example
Example