Payload of a RoomMap2Event
{ * "w": [], * "r": [], * "pb": [], * "p": [], * "s": [[11,36]], * "c": [[43,37]], * "m": [[30,29]], * "k": [] * } Copy
{ * "w": [], * "r": [], * "pb": [], * "p": [], * "s": [[11,36]], * "c": [[43,37]], * "m": [[30,29]], * "k": [] * }
Creep positions?
Mineral positions?
Road positions?
Source positions?
Wall positions?
Payload of a RoomMap2Event
Example